My favorite franchise is Grand Theft Auto, and one of my favorite games of all time is Grand Theft Auto San Andreas. I love the setting, environments and, what they draw inspiration from (crime thrillers and car chase movies). I have played GTA Online since day one, on the Xbox 360 back in 2013. My playstyle is mostly solo and sometimes with friends, due to the fact that this is one of the most toxic online games by design, but I won't delve into all that; there are many videos and essays about this whole exploitative ecosystem, and I won't be bringing anything new to the table so instead, I'm going to talk about what I like in this game, specifically from it's latest major update.
The latest and possibly(?) the last major update to GTA Online, A Safehouse In The Hills brings a new storyline, the appearance of a main character in Online and the titular safehouse being purchasable mansions.
I love the paintings purchasable in the mansion. Some are so nice that I wouldn't look twice if they were in an exhibition or a museum, and some include inside jokes and references to GTA and Rockstar's other games.
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| Impressionist painting of the GTA IV map. |
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| A reference to Red Dead Redemption 2's side character. |
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| Besides the paintings, there is a trophy room. I only have a couple as they are hard to achieve. Except this one. |
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| A car that I acquired through its limited time-window; the 2014 Valentine's Day Massacre Special. |
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| Although, it has since been made available for purchase indefinably. |
My nitpicks:
1. The armory is simply underwhelming. I really wish they'd add a wall with your acquired weapons; to show them off. Something like the John Wick movies.
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Another shot from the Antique Weapons Museum.
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2. Most of the freaking vehicle workshop features are locked behind a GTA+ subscription.
3. You can't invite private dancers to your mansion, but you can for your apartment.
4. Decoration options leave more to be desired.
5.Can't bring your purchased art and paintings from the casino's penthouse to your mansion.
I've been writing this post since the update came out last year on the 10th of December. My procrastination has gotten the better of me, I'm afraid. Better late than never, I suppose.
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